Howdy. I'm an intermediate game developer that does game jams. I like to handle the programming side of things: code, mechanics, gameplay, etc. Godot is my engine of choice, and I like working with chill, skilled, hardworking people. Almost always up for a new jam.
Out of the games I've built so far, my favorite has to be Gone Fission, so give it a look! Dark Wizard’s Pantry is also fantastic, it came out splendidly. Death by Bets was my attempt at a 2 day game jam, and now it's something I'm super proud of (buggy as heck on first release though). Lime Rancher was my first ever game jam.